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MFCML.MAK
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1996-03-21
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# Microsoft Developer Studio Generated NMAKE File, Format Version 4.10
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
!IF "$(CFG)" == ""
CFG=MFCML - Win32 Debug
!MESSAGE No configuration specified. Defaulting to MFCML - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "MFCML - Win32 Release" && "$(CFG)" != "MFCML - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Mfcml.mak" CFG="MFCML - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "MFCML - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "MFCML - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "MFCML - Win32 Debug"
CPP=cl.exe
RSC=rc.exe
MTL=mktyplib.exe
!IF "$(CFG)" == "MFCML - Win32 Release"
# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
OUTDIR=.\Release
INTDIR=.\Release
ALL : "..\..\..\windows\system\mlaunch.dll" ".\Release\MFCML.tlb"
CLEAN :
-@erase "..\..\..\windows\system\mlaunch.dll"
-@erase ".\Release\MFCML.obj"
-@erase ".\Release\Mfcml.pch"
-@erase ".\Release\MFCML.res"
-@erase ".\Release\MFCML.tlb"
-@erase ".\Release\mlaunch.exp"
-@erase ".\Release\mlaunch.lib"
-@erase ".\Release\MLaunch.obj"
-@erase ".\Release\MLPage.obj"
-@erase ".\Release\Registry.obj"
-@erase ".\Release\StdAfx.obj"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_MBCS" /Yu"stdafx.h" /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /c
CPP_PROJ=/nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
"_WINDLL" /D "_MBCS" /D "_USRDLL" /Fp"$(INTDIR)/Mfcml.pch" /Yu"stdafx.h"\
/Fo"$(INTDIR)/" /c
CPP_OBJS=.\Release/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/MFCML.res" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Mfcml.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386 /out:"c:\windows\system\mlaunch.dll"
LINK32_FLAGS=/nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)/mlaunch.pdb" /machine:I386 /def:".\MFCML.def"\
/out:"c:\windows\system\mlaunch.dll" /implib:"$(OUTDIR)/mlaunch.lib"
DEF_FILE= \
".\MFCML.def"
LINK32_OBJS= \
".\Release\MFCML.obj" \
".\Release\MFCML.res" \
".\Release\MLaunch.obj" \
".\Release\MLPage.obj" \
".\Release\Registry.obj" \
".\Release\StdAfx.obj"
"..\..\..\windows\system\mlaunch.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "MFCML - Win32 Debug"
# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
OUTDIR=.\Debug
INTDIR=.\Debug
ALL : "..\..\..\windows\system\mlaunch.dll" ".\Debug\MFCML.tlb"
CLEAN :
-@erase "..\..\..\windows\system\mlaunch.dll"
-@erase "..\..\..\windows\system\mlaunch.ilk"
-@erase ".\Debug\MFCML.obj"
-@erase ".\Debug\Mfcml.pch"
-@erase ".\Debug\MFCML.res"
-@erase ".\Debug\MFCML.tlb"
-@erase ".\Debug\mlaunch.exp"
-@erase ".\Debug\mlaunch.lib"
-@erase ".\Debug\MLaunch.obj"
-@erase ".\Debug\mlaunch.pdb"
-@erase ".\Debug\MLPage.obj"
-@erase ".\Debug\Registry.obj"
-@erase ".\Debug\StdAfx.obj"
-@erase ".\Debug\vc40.idb"
-@erase ".\Debug\vc40.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_MBCS" /Yu"stdafx.h" /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /c
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
/D "_WINDLL" /D "_MBCS" /D "_USRDLL" /Fp"$(INTDIR)/Mfcml.pch" /Yu"stdafx.h"\
/Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
CPP_OBJS=.\Debug/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/MFCML.res" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Mfcml.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386
# ADD LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /out:"c:\windows\system\mlaunch.dll"
LINK32_FLAGS=/nologo /subsystem:windows /dll /incremental:yes\
/pdb:"$(OUTDIR)/mlaunch.pdb" /debug /machine:I386 /def:".\MFCML.def"\
/out:"c:\windows\system\mlaunch.dll" /implib:"$(OUTDIR)/mlaunch.lib"
DEF_FILE= \
".\MFCML.def"
LINK32_OBJS= \
".\Debug\MFCML.obj" \
".\Debug\MFCML.res" \
".\Debug\MLaunch.obj" \
".\Debug\MLPage.obj" \
".\Debug\Registry.obj" \
".\Debug\StdAfx.obj"
"..\..\..\windows\system\mlaunch.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Target
# Name "MFCML - Win32 Release"
# Name "MFCML - Win32 Debug"
!IF "$(CFG)" == "MFCML - Win32 Release"
!ELSEIF "$(CFG)" == "MFCML - Win32 Debug"
!ENDIF
################################################################################
# Begin Source File
SOURCE=.\ReadMe.txt
!IF "$(CFG)" == "MFCML - Win32 Release"
!ELSEIF "$(CFG)" == "MFCML - Win32 Debug"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\MFCML.cpp
DEP_CPP_MFCML=\
".\MFCML.h"\
".\StdAfx.h"\
!IF "$(CFG)" == "MFCML - Win32 Release"
".\Release\MFCML.obj" : $(SOURCE) $(DEP_CPP_MFCML) "$(INTDIR)"\
".\Release\Mfcml.pch"
!ELSEIF "$(CFG)" == "MFCML - Win32 Debug"
".\Debug\MFCML.obj" : $(SOURCE) $(DEP_CPP_MFCML) "$(INTDIR)"\
".\Debug\Mfcml.pch"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\MFCML.def
!IF "$(CFG)" == "MFCML - Win32 Release"
!ELSEIF "$(CFG)" == "MFCML - Win32 Debug"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\MFCML.odl
!IF "$(CFG)" == "MFCML - Win32 Release"
".\Release\MFCML.tlb" : $(SOURCE) "$(OUTDIR)"
$(MTL) /nologo /D "NDEBUG" /tlb "$(OUTDIR)/MFCML.tlb" /win32 $(SOURCE)
!ELSEIF "$(CFG)" == "MFCML - Win32 Debug"
".\Debug